Monthly Archives: July 2017

So, here’s the quick rundown… I’ve been working on this game off and on for about a year to 2 years. I had an initial vision of how I wanted the game to look. I then started to make compromises for simplicity. I then started added numerous components which use those compromises. For the past […]

So, I’ve decided to jump on the band wagon and post up my comparison of the two engines…   Unity: Developed by Unity Technologies. Unreal: Developed by Epic Games.   Unity: Does things different than Unreal. Unreal: Does things different than Unity. Conclusion: Use whichever you like using.